One moment you're playing through one of several story campaigns, then you're bouncing around an area participating in events like a charr heavy metal concert or a religious festival so you can earn enough chillies to buy a weapon that looks like a microphone, travelling into a videogame-themed dimensions to earn prizes, or duking it out in a persistent PvP battlefield where three servers collide.Įven among MMOs, the breadth of Guild Wars 2's diversions is incredibly impressive, especially when you hit level 80. The original Guild Wars would have been firmly in the PvP section of this list, but for the 2012 sequel ArenaNet took a broader approach, giving us an MMO with the diversity and scale of World of Warcraft, but with a mountain of quirks and activities that are all its own. Release Date: 2012 | Developer: ArenaNet | Payment Model: Buy to play | Guild Wars 2 shop Read more: How World of Warcraft's new dragon race brought a 10-year-old loot system to its knees Guild Wars 2 Basically: there's a ton to do.īlizzard's also getting started on a whole trilogy of expansions, starting with The War Within, expected out late this year, sending players underground and introducing new systems like Warbands-which will be great news for anyone obsessed with making alts. One of the most recent additions is the Trading Post, which lets you earn currency that can be spent on a variety of funky cosmetic items, some previously only available from the cash shop. Dragonriding offers new flight mechanics and doesn't make you wait until the end of the expansion to take to the skies, and there's a whole new class/race combination thanks to the Dracthyr Evoker. There's also fun events like Timewalking that let you revisit old expansion dungeons for cool loot, and World Quests that help you accomplish something meaningful even if you only have 20 minutes to play. More than ever, you can play the MMO how you want, letting you pick any expansion to level up in after you hit level 10, eventually leading you towards the Dragonflight expansion. Whether you love dungeons, raiding, player-versus-player battles, or just exploring a wonderfully charming world, World of Warcraft has you covered. Shadowlands, its latest expansion, returns to the glory of WoW's early years through a mix of ambitious new systems and one of the best endgames the MMO has ever had. Though it might be getting on in years, World of Warcraft continues to surprise. No other MMO has had a greater impact on the genre and the entirety of videogames as a whole quite like World of Warcraft. Release Date: 2004 | Developer: Blizzard | Payment Model: Subscription| Updates come at a steady pace, but you'll run the same dungeons and raids dozens of times. It's a journey worth taking, if you have the time, but one thing to keep in mind is that 14's endgame, while offering challenging and memorable boss fights, is scarce. Its story starts slow but builds into a grand epic spanning continents across its three expansions, easily rivaling any of the classics like Final Fantasy 7 or 10. But Final Fantasy 14 isn't just about combat, either. Gone are the days of needing a new character for each class: Final Fantasy 14 let's you swap between them whenever you please and there's even room to borrow abilities between classes, just like in the classic Final Fantasy Job system. It's at once unflinchingly dedicated to following in World of Warcraft's footsteps while also introducing a host of refreshing ideas-the best being the innovative class system. The second iteration, A Realm Reborn, has done a better job of rekindling the love fans had for Final Fantasy better than any recent game in the series. Launching in 2010 to an overwhelmingly negative response, Square Enix refused to give up and rebuilt the whole game with a new team. Final Fantasy 14's journey has been a long road full of disappointment.
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